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 Sunday 8th April - Mile of Death
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Griffin



UNITED KINGDOM
5033 Posts
Status: offline

Posted - 08 Apr 2012 :  22:10:30  Show Profile Send Griffin a Private Message  Reply with Quote
Flight leads who took part in this Sunday's mission, "Mile of Death" are requested to post a debrief of their flights actions, including any lessons learned or that should be learned by others.

Please put the following information at the top of your post:

Flight Role: (SEAD, ESCORT, STRIKE, Etc..)
Callsign11: "Pilot's name" AA=X AG=X RTB,MIA/KIA,EJT
Callsign12: "Pilot's name" AA=X AG=X RTB,MIA/KIA,EJT
Callsign13: "Pilot's name" AA=X AG=X RTB,MIA/KIA,EJT
Callsign14: "Pilot's name" AA=X AG=X RTB,MIA/KIA,EJT

Mission Outcome: MS,PS,MF

Posts by this Tuesday please

Helldiver

GREECE
568 Posts
Status: offline

Posted - 09 Apr 2012 :  13:19:58  Show Profile  Visit Helldiver's Homepage Send Helldiver a Private Message  Reply with Quote
Mission Type: Escort
Flight Unique Id: Shark1
4 Ship Flight
Ac type: F-16C-52
Contry: U.S.

FLIGHT EVENTS
Event Crowebar joined as Shark13 at 11:17:33
Event Redhawk joined as Shark11 at 11:17:34
Event Blade joined as Shark12 at 11:17:35
Event 12.7mm launched at Blade 11:54:51
Event 12.7mm launched at Blade 11:54:51
Event DPRK MiG-23ML downed by Redhawk at 11:57:47
Event DPRK MiG-23ML downed by Crowebar at 11:59:31
Event DPRK MiG-23ML downed by Crowebar at 11:59:34
Event DPRK MiG-23ML downed by Shark14 at 11:59:38
Event Redhawk exited from Shark11 at 12:15:13
Event Crowebar landed at 12:15:50
Event Shark11 crashed at 12:15:58
Event Blade landed at 12:16:53
Event Blade exited from Shark12 at 12:26:56

Role: Escort/TARCAP,
Shark 1-1 Helldiver 1-AA, RTB crashed on RWY cause wheel btakes were stuck ''on''
Shark 1-2 Blade 0-AA. RTB
Shark 1-3 Crowbar 2-AA RTB

Our Task was to provide Air support to the inderdiction and SEAD strike flights,
We stayed outside of the enemy surface to air threats 10 miles west of the target area and setup a CAP there in an East to West flow.
Good comms, good picture, Mission success.


The only time you have more fuel than you need is when your jet is on fire...
When the weight of the paper equals the weight of the airplane, only then you can go flying.
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Joif



UNITED KINGDOM
320 Posts
Status: offline

Posted - 09 Apr 2012 :  13:40:01  Show Profile  Send Joif an ICQ Message Send Joif a Private Message  Reply with Quote
Flight Role: SEAD / STRIKE
Python11: "Mango" AA=0 AG=1 KIA
Python12: "Navman" AA=0 AG=7 RTB
Python13: "Joif" AA=0 AG=4 RTB
Python14: "Wolfman" AA=0 AG=0 RTB

Mission Outcome: Success

--------------------------------------------------------
RECORD BEGIN TIMESTAMP 4/8/2012 21:44:12.
Game is Tactical Engagement type Networked

Mission name: Mile of Death

Mission Type: SEAD Strike
Flight Unique Id: Python1
4 Ship Flight
Ac type: F-16C-52
Contry: U.S.

FLIGHT EVENTS
Event volfman joined as Python14 at 11:16:29
Event Joif joined as Python13 at 11:16:32
Event mango joined as Python11 at 11:16:32
Event Navman joined as Python12 at 11:20:43
Event SA2 launched at mango 11:33:07
Event SA2 launched at mango 11:33:13
Event SA2 launched at mango 11:33:52
Event SA2 launched at mango 11:33:59
Event SA2 launched at mango 11:34:01
Event mango downed by DPRK SA-2 at 11:34:02
Event DPRK Fan Song B destroyed by mango at 11:34:02
Event SA2 launched at Joif 11:34:09
Event DPRK Fan Song B destroyed by Joif at 11:35:50
Event DPRK Fire Can destroyed by Navman at 11:35:51
Event DPRK Long Track destroyed by Joif at 11:35:55
Event DPRK Bridge Span destroyed by Navman at 11:39:54
Event DPRK M-1973 destroyed by Joif at 11:40:58
Event DPRK T-55 destroyed by Navman at 11:42:17
Event DPRK T-55 destroyed by Navman at 11:42:17
Event DPRK T-55 destroyed by Navman at 11:42:17
Event DPRK T-55 destroyed by Navman at 11:42:17
Event DPRK T-55 destroyed by Navman at 11:42:17
Event DPRK Bridge Ramp destroyed by Joif at 11:42:28
Event Navman landed at 12:21:25
Event volfman landed at 12:24:18
Event Joif landed at 12:26:26
Event Navman exited from Python12 at 12:26:29
Event Joif exited from Python13 at 12:27:24
Event volfman exited from Python14 at 12:27:25

-------------
PILOT SLOT 3:

Human Player: Capt. Joif
Callsign: Joif
Pilot status - OK
Aircraft status - OK
AA Kills 0
AG Kills 3
AS Kills 1
AN Kills 0
Shoot At 4
Other Player Kills 0

WEAPON DATA

LOADOUT 2: AGM-88
Starting Load 2
Fired 2
Missed 0
Hit 2
Event AGM-88 released at 11:33:55@72hit Long Track - destroyed
Event AGM-88 released at 11:34:59@72hit Fan Song B - destroyed

LOADOUT 3: GBU-24/B
Starting Load 2
Fired 2
Missed 0
Hit 2
Event GBU-24/B released at 11:40:25@72hit M-1973 - destroyed
Event GBU-24/B released at 11:41:58@72hit Bridge Ramp - destroyed


-------------
PILOT SLOT 1:

Human Player: 2Lt. mango
Callsign: mango
Pilot status - KIA
Aircraft status - DESTROYED
AA Kills 0
AG Kills 1
AS Kills 0
AN Kills 0
Shoot At 5
Other Player Kills 0

WEAPON DATA

LOADOUT 2: AGM-88
Starting Load 2
Fired 2
Missed 1
Hit 1
Event AGM-88 released at 11:32:19@72hit Fan Song B - destroyed
Event AGM-88 released at 11:33:44@72miss

-------------
PILOT SLOT 4:

Human Player: 2Lt. volfman
Callsign: volfman
Pilot status - OK
Aircraft status - DAMAGED
AA Kills 0
AG Kills 0
AS Kills 0
AN Kills 0
Shoot At 5
Other Player Kills 0

WEAPON DATA

LOADOUT 3: GBU-24/B
Starting Load 2
Fired 2
Missed 2
Hit 0
Event GBU-24/B released at 11:44:11@72miss
Event GBU-24/B released at 11:44:11@72miss

-------------
PILOT SLOT 2:

Human Player: 2Lt. Navman
Callsign: Navman
Pilot status - OK
Aircraft status - DAMAGED
AA Kills 0
AG Kills 6
AS Kills 1
Shoot At 20

LOADOUT 2: AGM-88
Starting Load 2
Fired 2
Missed 1
Hit 1
Event AGM-88 released at 11:35:33@72hit Fire Can - destroyed
Event AGM-88 released at 11:35:37@72miss

LOADOUT 3: GBU-24/B
Starting Load 2
Fired 2
Missed 0
Hit 2
Event GBU-24/B released at 11:39:18@72hit Bridge Span - destroyed
Event GBU-24/B released at 11:41:47@72hit T-55 - destroyed
_____________________________________

We were tasked with Suppressing SAM threats also destroying the bridge before the convoy could cross and also destroying the rear trailing unit.

Apologies first of all in the delay in getting in the air initially which I think contributed to the timing issues the interdiction flight had faced, Navman was loading into the game so Mango sat tight so that he is not thrown into an aircraft already pacing down the runway and I should have allowed more of a window for timing to begin with considering how different online tends to play out to testing.

We taken off a small time after our assigned take off time, made a near immediate turn for steer point 2 and climbed to A21, it was planned Mango would engage both SA-2's around the target area, looking at the debrief it looks like he traded blows with one of them and missed the other R.I.P. Buddy :(, I then engaged the remaining SA-2 in the target area and also the Northern SA-4 which were both destroyed clearing all SAM threats in the area the rest of the flight were then tasked to engage remaining AAA radar's with the remaining AGM-88's.

We then switched to our LGB's, Navman successfully destroyed the bridge whilst Wolfman and I engaged the rear trailing unit which was destroyed no issues with an LGB, the remainder of the LGB's were used to engage the bridge to ensure success criteria had been met.

Throughout the course of the strike Navman and Wolfman look to have been hit by flak which bent alot of their systems but were still flyable and luckily our targets had been hit before this.

We flew overhead of the convoy whilst the interdiction flights did their work until all flights RTB where I flew on Wolfmans wing to guide him home Mav and Cougar style.

For whatever reason the Escort flights seemed to have been pretty much unchallenged, I have checked the mission again and a flight of SU-27's and MiG29S should have arrived at our target way before the MiG23's that you engaged, timings and steer point info is correct so I'm not sure why they didn't become a factor. Other flights seemed to be following different routes aswell..

Oh Well, hope you guys enjoyed the mission anyway. Whilst creating this I found I was quite limited by the simplicity of the mission editor and also some dodgy AI work which will hopefully be patched by BMS i.e. Tanks still drive across the bridge when its destroyed and they can even travel across the water no issues but you guys weren't meant to see that :P

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Novac

UNITED KINGDOM
1412 Posts
Status: offline

Posted - 09 Apr 2012 :  15:12:07  Show Profile Send Novac a Private Message  Reply with Quote
Flight Role: Interdiction

Serpent11: Novac AA=0 AG=10 RTB
Serpent12: Elmo AA=0 AG=8 EJT
Serpent13: Griffin AA=0 AG=2 RTB
Serpent14: Floyd AA=0 AG=12 RTB

Mission Outcome: Success

No debrief txt.

Took off and climbed to A25 in burner we were around 15 miles in trail of Panther flight.
SA2's were still active at this point so we skirted around the threats and to allow us to align with the bridge in a east west direction.

The plan was to have 5 miles separation between aircraft, have a run at the target then peel off south, then head to the east to setup for another run-in.

Staying at medium level the convoy was picked up nicely with GMT. Unfortunately I only dropped a pair of CBU's on the column when I had the perfect opportunity to drop a larger string.
And as I understand it, this is what most of the flight did.
In hindsight this took way too long for most of us. Only #4 got his bombs off quickly.
While we were doing numerous bomb runs I expected to be attacked by enemy aircraft and asked AWACS (Lumper) to keep us informed.
Thank God they never came!

Unfortunately #4 was hit by flack on his final pass and had to eject.
#2 was also hit at some point but managed to land his smoking jet

A nice mission but a little disappointed at my own performance regarding the time it took to get the weapons off!

Regarding a comment Joif made about the convoys still moving across the destroyed bridge..
I did a little practice mission before the flight and noticed that the column seemed to ignore the bridge even when it was intact.
They preferred to use the river to cross Perhaps they new it was going to be hit!





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Joif



UNITED KINGDOM
320 Posts
Status: offline

Posted - 09 Apr 2012 :  15:37:23  Show Profile  Send Joif an ICQ Message Send Joif a Private Message  Reply with Quote
Just a small note regarding the debriefs, it appears that certain activities must be written in the registry which causes some issues i.e.

The launcher always loads the patched version of the game.
IVC when launched by the game on connecting to the server loads IVC 1.01 and not 1.00 causing capture device errors
It also writes Debrief.txt in your original patched install location (when it wants to work) regardless of what version your usuing.
I have noticed that any custom TE's must be placed in the original patched folder for them to be detected by my unpatched version..

Good times.

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Floyd

Germany
1357 Posts
Status: offline

Posted - 09 Apr 2012 :  15:53:09  Show Profile Send Floyd a Private Message  Reply with Quote
Joif, that is strange. All i did was to make a copy of my unpatched BMS install and patched
the original installation. Now all i have to do is to rename the two folders to what i want
to fly. The paths and registry keys stay the same and no problem with ivc.

What should not be done is to install the patched version to a different directory and
then run from there; my pathname to the exe is: "D:\Falcon BMS 4.32\Bin\x86\Falcon BMS.exe"
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Joif



UNITED KINGDOM
320 Posts
Status: offline

Posted - 09 Apr 2012 :  16:03:38  Show Profile  Send Joif an ICQ Message Send Joif a Private Message  Reply with Quote
I guess that would work much better thanks Floyd, if you are renaming the folder each time you want a different version that should resolve all the issues I have listed, think I'll give that a try instead of just launching from the respective folders.

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Novac

UNITED KINGDOM
1412 Posts
Status: offline

Posted - 09 Apr 2012 :  19:02:46  Show Profile Send Novac a Private Message  Reply with Quote
I also use the folder renaming method and have no issues with BMS or previous versions of AF in the past.
Except I did get the "capture device error" with IVC last Thursday. But if I just launched BMS and did not pre-launch IVC all was fine.
Previous post First MP mission with updated BMS

Yes, you have to rename each folder each time you want to fly a different version but it only takes a few seconds.

The missing debrief txts are another matter.
Or as Joif said "when it decides to work"


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Griffin



UNITED KINGDOM
5033 Posts
Status: offline

Posted - 09 Apr 2012 :  20:12:33  Show Profile Send Griffin a Private Message  Reply with Quote
I too simply copied my original install folder, renamed it then patched the original. Running the patched version with the Israeli theatre was no problem.

I did note when trying to do things in the unpatched versions launcher that the same patched version started. Unfortunately it wasn't until last night that I discovered that IVC wouldn't work, with the same error message coming up as mentioned earlier.

I have now pointed my unpatched shortcut to F:Program Files\Falcon BMS4.32 unpatched\Bin\x86\Falcon BMS.exe. I have also created a shortcut for the IVC client which is in the same folder, with a note to start it before I start Falcon if I'm using BMS.

I quickly sorted that out before we started last night and IVC worked. I want to test it again before next Sunday, preferably tomorrow if anyone is available and wants to test their set up?

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Novac

UNITED KINGDOM
1412 Posts
Status: offline

Posted - 09 Apr 2012 :  20:30:19  Show Profile Send Novac a Private Message  Reply with Quote
Griffin,

If you want a quick test. I was thinking of switching from one version to another, testing IVC on both. Just getting in the jet only, no flying, just pure testing of setups/IVC. Then I can make it.
Between 1800~1900 for me.

We do need to get this sorted. Everyone needs to be signing from the same hymn sheet.
Without the added problem of duel installs we still have some pilots that can't use IVC with the default install.


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Lumper



USA
198 Posts
Status: offline

Posted - 09 Apr 2012 :  23:57:55  Show Profile Send Lumper a Private Message  Reply with Quote
After all the talk, etc, I think we should just patch up to the update. IF AMVI is flying with it then it should work for us. Or if they have some other things they do we might follow their SOP. This should stop the switch problems. Just my take on the matter.

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Novac

UNITED KINGDOM
1412 Posts
Status: offline

Posted - 10 Apr 2012 :  11:16:24  Show Profile Send Novac a Private Message  Reply with Quote
And now the new update adds to the mix haha.

Sorry Griffin, I see that you have a test flight in the ATO already. Cant make 2000hrs.

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Griffin



UNITED KINGDOM
5033 Posts
Status: offline

Posted - 10 Apr 2012 :  12:43:15  Show Profile Send Griffin a Private Message  Reply with Quote
Novac,

I'll try and get on after 1900 if that's ok.

PS I am now updated to patch 2 on my second install.

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Crowebar

UNITED KINGDOM
1473 Posts
Status: offline

Posted - 10 Apr 2012 :  13:08:49  Show Profile Send Crowebar a Private Message  Reply with Quote
Griffin, I will be online at 20:00 if able. Haven't put name against ATO as may be working late. But 95% that I will join you. Also patched to V2


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Elmo

UNITED KINGDOM
238 Posts
Status: offline

Posted - 10 Apr 2012 :  13:29:38  Show Profile Send Elmo a Private Message  Reply with Quote
I know we are still in the testing stage before making the official move to the updates but my preference would be to move asap, just makes life a lot easier without having extra installs to play around with and two logbooks.
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Novac

UNITED KINGDOM
1412 Posts
Status: offline

Posted - 10 Apr 2012 :  13:55:25  Show Profile Send Novac a Private Message  Reply with Quote
Don't worry Griffin, I'm pretty sure my IVC is working on all installs. (famous last words)

I'll be online a little early on Sunday.

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