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 Sunday 27th October - USK- Ship Ahoy

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T O P I C    R E V I E W
Griffin Posted - 28 Oct 2013 : 09:33:12
Flight leads in this Sunday's official campaign mission, "USK - Ship Ahoy!" are requested to post a debrief of their flights actions, including any lessons learned or that should be learned by others.

Please put the following information at the top of your post:

Flight Role: (SEAD, ESCORT, STRIKE, Etc..)
Callsign11: "Pilot's name" AA=X AG=X RTB,MIA/KIA,EJT
Callsign12: "Pilot's name" AA=X AG=X RTB,MIA/KIA,EJT
Callsign13: "Pilot's name" AA=X AG=X RTB,MIA/KIA,EJT
Callsign14: "Pilot's name" AA=X AG=X RTB,MIA/KIA,EJT

Mission Outcome: MS,PS,MF


4   L A T E S T    R E P L I E S    (Newest First)
Griffin Posted - 29 Oct 2013 : 14:00:18
Mission Type: Strike
Cowboy11: "Griffin" AA=0 AG=1 RTB,
Cowboy12: "Floyd" AA=0 AG=2 RTB,
Cowboy13: "Vaughan" AA=0 AG=0 RTB,
Cowboy14: "AI" AA=0 AG=0 RTB,

Mission Result: PS

LOA's Elmo and Joif

We were loaded with JDAMs for precision attacks on the six warehouses. We flew at a relatively safe distance behind the escorts, eventually having to orbit about 10 miles outside the SA-10 circle.

Once cleared we went in and delivered our ordnance. We scored three initial kills with collateral damage inflicting a further one by the time we got to the debrief. The other two targets were damaged.

Lessons learned: When orbiting inform your flight of the bank angle and throttle position/fuel flow.

Learn how to release JDAMs at multiple targets correctly. Both bombs dropped from my aircraft before I had time to change targets.

A really good mission Floyd and great support from the four escort flights.



Sabre Posted - 29 Oct 2013 : 08:14:09
Mission Type: SEAD Escort
Lobo11: "Sabre" AA=0 AG=0 RTB,
Lobo12: "AI" AA=0 AG=1 RTB,
Lobo13: "Wolfman" AA=0 AG=1 RTB,
Lobo14: "AI" AA=0 AG=0 RTB,

LOA's Jack, Crowebar
RECORD BEGIN TIMESTAMP 10/27/2013 21:24:34.
Game is Tactical Engagement type Networked

Mission name: USK - Ship Ahoy

Mission Type: SEAD Escort
Flight Unique Id: Lobo1
4 Ship Flight
Ac type: F-16C-40
Contry: ROK

FLIGHT EVENTS
Event wolfman joined as Lobo13 at 16:13:04
Event Sabre joined as Lobo11 at 16:13:05
Event wolfman exited from Lobo13 at 16:16:38
Event wolfman joined as Lobo13 at 16:17:03
Event wolfman exited from Lobo13 at 16:17:26
Event wolfman joined as Lobo13 at 16:20:33
Event PRC Fan Song B destroyed by Lobo12 at 16:37:56
Event PRC Flap Lid destroyed by wolfman at 16:45:04
Event AA-12 launched at Sabre 16:48:14
Event Sabre exited from Lobo11 at 17:06:32

Some technical difficulties with Wolfman leaving and rejoining the game which caused confusion on the status of the SA 10. Sabre first Harm missed and his second destroyed a fence. Sorry fence.

Having instructed every pilot in the flight to attack the SA 10, it still appeared to be active when in fact Wolfman had killed it. I asked Panther flight to assist, a few minutes later the SA 10 went off screen and Panther resumed as fragged.

Sabre received a warning from Tiag about some very close Su 27's and hightailed it out of there with two AA-12 giving him extra incentive. Thanks Tiag.

Sabre was here
mango Posted - 29 Oct 2013 : 04:04:37
Panther 1 SEAD
1.1 Mango AA 0 AG 1 RTB
2 AI AG 1 RTB
3 Reds AA1 AG 0 RTB
4AI RTB

Took off to angels 28 and stayed behind the escorts who cleared the skies for our ingress. In the second AA encounter got to close and 3 shot down a Su27. The other sead flight tried to engage the SA10 and not being sure it was hit asked us to assist, the SA10 was not showing on the had so we could not. Then we were asked to assist with the SA2 ,1 fired at it but hit a Roc SA2 which was strange.
1 and 2 then engaged the 2 SA6s near the target, as fragged, and turned for home as were winchester at that time.
Learning point: Zipgun was awacs and I did not contact him to coordinate RTB which I should have. Fun mission Floyd ,thanks.

4.
Game is Tactical Engagement type Networked

Mission name: USK - Ship Ahoy

Mission Type: SEAD Escort
Flight Unique Id: Panther1
4 Ship Flight
Ac type: F-16C-40
Contry: ROK

FLIGHT EVENTS
Event Reds joined as Panther13 at 16:14:03
Event Mango joined as Panther11 at 16:14:05
Event AA-12 launched at Mango 16:39:09
Event ROK Fan Song B destroyed by Mango at 16:39:18
Event AA-12 launched at Reds 16:40:26
Event PRC SU-27 downed by Reds at 16:41:08
Event 100mm AAA (RG) launched at Mango 16:53:03
Event 100mm AAA (RG) launched at Mango 16:53:05
Event 100mm AAA (RG) launched at Mango 16:53:06
Event 100mm AAA (RG) launched at Mango 16:53:06
Event 85mm AAA (RG) launched at Mango 16:53:12
Event 85mm AAA (RG) launched at Mango 16:53:13
Event 57mm AAA (RG) launched at Mango 16:53:13
Event 57mm AAA (RG) launched at Mango 16:53:13
Event 57mm AAA (RG) launched at Mango 16:53:13
Event 85mm AAA (RG) launched at Mango 16:53:15
Event 57mm AAA (RG) launched at Mango 16:53:16
Event PRC StraightFlush destroyed by Mango at 16:53:40
Event 85mm AAA (RG) launched at Mango 16:53:51
Event 85mm AAA (RG) launched at Mango 16:53:52
Event 85mm AAA (RG) launched at Mango 16:53:53
Event 57mm AAA (RG) launched at Mango 16:53:58
Event 57mm AAA (RG) launched at Mango 16:54:02
Event 57mm AAA (RG) launched at Mango 16:54:03
Event 57mm AAA (RG) launched at Mango 16:54:07
Event 57mm AAA (RG) launched at Mango 16:54:10
Event 100mm AAA (RG) launched at Mango 16:54:18
Event SA6 launched at Mango 16:55:20
Event SA6 launched at Mango 16:55:23
Event PRC StraightFlush destroyed by Panther12 at 16:58:43
Event Reds landed at 17:15:43
Event Mango landed at 17:19:55
Event Reds exited from Panther13 at 17:22:21
Event Mango exited from Panther11 at 17:36:42

-------------
PILOT SLOT 1:

Human Player: 2Lt. Mango
Callsign: Mango
Pilot status - OK
Aircraft status - OK
AA Kills 0
AG Kills 1
AS Kills 0
AN Kills 0
Shoot At 23
Other Player Kills 0

WEAPON DATA

LOADOUT 0: 20mm M61
Starting Load 510
Fired 0
Missed 0
Hit 0

LOADOUT 1: AIM-120C
Starting Load 2
Fired 0
Missed 0
Hit 0

LOADOUT 2: AIM-120B
Starting Load 2
Fired 0
Missed 0
Hit 0

LOADOUT 3: AGM-88
Starting Load 2
Fired 2
Missed 0
Hit 2
Event AGM-88 released at 16:38:57@72hit Fan Song B - destroyed
Event AGM-88 released at 16:52:17@72hit StraightFlush - destroyed

LOADOUT 4: 370 Gal Tank
Starting Load 2
Fired 0
Missed 0
Hit 0

LOADOUT 5: ALQ-184
Starting Load 1
Fired 0
Missed 0
Hit 0

-------------
PILOT SLOT 3:

Human Player: Lt. Reds
Callsign: Reds
Pilot status - OK
Aircraft status - OK
AA Kills 1
AG Kills 0
AS Kills 0
AN Kills 0
Shoot At 1
Other Player Kills 0

WEAPON DATA

LOADOUT 0: 20mm M61
Starting Load 510
Fired 0
Missed 0
Hit 0

LOADOUT 1: AIM-120C
Starting Load 2
Fired 0
Missed 0
Hit 0

LOADOUT 2: AIM-120B
Starting Load 2
Fired 1
Missed 0
Hit 1
Event AIM-120B released at 16:40:08@72hit SU-27 - destroyed

LOADOUT 3: AGM-88
Starting Load 2
Fired 2
Missed 2
Hit 0
Event AGM-88 released at 16:47:49@72miss
Event AGM-88 released at 16:51:47@72miss

LOADOUT 4: 370 Gal Tank
Starting Load 2
Fired 0
Missed 0
Hit 0

LOADOUT 5: ALQ-184
Starting Load 1
Fired 0
Missed 0
Hit 0

utopic Posted - 28 Oct 2013 : 18:36:12
Flight Role: ESCORT
Fury11: "utopic" AA=3 AG=0 TECH
Fury13: "zipgun" AA=0 AG=0 EJT

Mission Outcome: MS

As soon as we took off (on time ) we referenced stpt2 and tried to get into formation. Didn't have such luck as we were spiked by a 2ship of Mig29S. By that time, I had managed to climb to A20, Zipgun only managed to climb to A15. None of us were fenced in.

I shot, notched and turned cold. Zipgun did the same but he had a R77 inbound which took him out. In retrospective, Zipgun said we should have dragged the bandits and let Falcon flight take them out and I agree.

I continued the flight, escorting the strike package on the south side of the path and got into 2 more engagements and managed to shoot 2 more bandits and overall I think the package was safe.

When getting close to the target area, because the SA10 and SA2 were in the way, I loitered around the threat circles and then decided to anchor north of the SA2 threat circle, while keeping an eye out for a single Su27 that was heading north-west, away from our AO.

Around that time I had an error and when I got to the desktop I saw a message from the IVC client saying that there was an issue with the IVC server or other connection issues.

Tiag suggested I jump back into an AI seat, and although I could connect to the server just fine, the IVC client popped the same error on the 2 attempts I made. I gave up rejoining the mission.

I then thought of testing the connection and connected to 2 other servers (with IVC) and I could connect just fine. I then re-tried to come back to our server and made a successful connection - no more IVC error - but by this time people were already exiting.

Nice mission, Floyd!
Zipgun, if you care to contribute with your comments on the engagement... :)
And guys, if you have suggestions for me on comms or whatever, I'm keen to hear them.

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