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C3PO

United Kingdom
86 Posts
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Posted - 01 Dec 2006 :  21:50:00  Show Profile  Send C3PO an ICQ Message Send C3PO a Private Message  Reply with Quote
@ Tomb: Were your tests with 1.0.9 made with a TE constructed in 1.09?
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Tomb



UNITED KINGDOM
817 Posts
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Posted - 02 Dec 2006 :  08:56:06  Show Profile Send Tomb a Private Message  Reply with Quote
the TE's tested for 1.08 were made in 1.08.

some of the TE's for 1.09 where we had 8 players, i can not state for sure what they were made in since they are part of the chrismas tree series of TE's

for 1.09 i have only tested up to 4 players using 1.09.

i have used TE's with more than 4 humans in, created for 1.08 in both 1.08 and 1.09 and thier were problems cant say for certain but the problems seemd to be related to having a second flight with humans in

i have not yet tested 8 players in a 1.09 TE using a TE created in 1.09

i was under the impression changes between 1.08/1.09 were minimal?

anyway as soon as i get 6-8 players when i am online i will try in 1.09 TE created in 1.09
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C3PO

United Kingdom
86 Posts
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Posted - 02 Dec 2006 :  10:12:23  Show Profile  Send C3PO an ICQ Message Send C3PO a Private Message  Reply with Quote
quote:
Originally posted by Tomb

the TE's tested for 1.08 were made in 1.08.

some of the TE's for 1.09 where we had 8 players, i can not state for sure what they were made in since they are part of the chrismas tree series of TE's

for 1.09 i have only tested up to 4 players using 1.09.

i have used TE's with more than 4 humans in, created for 1.08 in both 1.08 and 1.09 and thier were problems cant say for certain but the problems seemd to be related to having a second flight with humans in

i have not yet tested 8 players in a 1.09 TE using a TE created in 1.09

i was under the impression changes between 1.08/1.09 were minimal?

anyway as soon as i get 6-8 players when i am online i will try in 1.09 TE created in 1.09



Okay ... yes, good to start trying with 1.0.9 for testing purposes with the new patch. The changes with 1.0.9 were minimal but sometimes the smallest change can have an unforseen impact. We're not getting any other reports with issue with 1.0.9 like the ones you mentioned so we need to be exact in the testing circumstances to isolate any issue which might be there. Cheers...
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