* Gave player a little more time to clear the runway after landing. * Fix AI pulling up aggressively at takeoff and not flying the flyout modes anymore. * Section takeoffs reenabled. * ATC will no longer at the last second give a hold short order (because of aircraft landings) while the player is rolling onto the runway following a previous take runway instruction.
AVIONICS / WEAPONS
* Fix an issue with Ramp Start / Idle detent not working correctly in specific cases.
CAMPAIGN
* Correct team names for news messages in Balkans theaters.
COCKPIT
* Fix the RWR large font bug. * Display correct AOA bracket * Correct HUD scaling in narrow resolutions (1280x1024) * Fix the "R" for Alt Radar position on HUD.
MULTIPLAYER
* Fix for "Ace Factor" not being updated in dogfights human vs. human. * No client can change the server's Dogfight settings anymore. Furthermore, only the own and AI aircraft types can be changed now. * Fix AI bombing runways not causing hits when the host is in the UI. * Set maximum dogfight range to 75 nm.
USER INTERFACE
* No more sound playing while importing ACMI files. * Fix loadout view of missing fuel tank for aircraft without A2G munition (e.g. F-14A/B).
STABILITY
* Fix CTD when joining a TE with longer callsigns.